3DCharacterCam: Third-Person 3D Camera for Construct 3
3DCharacterCam — Third-Person Camera Behavior for Construct 3
Turn any top-down Construct 3 prototype into a third-person 3D action game in minutes.
One of the toughest challenges in making a good gameplay camera is handling collisions. 3DCharacterCam gives you a ready-to-use third-person 3D camera for Construct 3 that works out of the box, keeps your player visible, readable, and responsive, and helps you avoid the usual camera headaches.
With just two events, you can transform a top-down prototype into a third-person 3D action game setup.
What makes it different
- Easy setup — turn a top-down game into a third-person 3D experience in just two events.
- Collision-aware camera — the camera respects solid objects and will not clip through floors or walls. Mark camera-blocking objects with tags and it will handle them automatically.
- Built-in raycasting support — shoot, interact, or target objects from the center of the screen and get X / Y / Z hit positions or the UID of the hit object.
- Anti-jiggle system — protection against camera shaking and micro-stutter while the player moves.
- Designed for real gameplay — smooth follow behavior, clear framing, and practical third-person camera logic for actual game projects.
How it works
1. Add the plugin.
2. Connect the camera to your character.
3. Assign solid objects by tag.
4. Start moving like a third-person action game.
No complicated setup. No heavy boilerplate. Just practical camera behavior.
Collision handling comparison
Below is a comparison between a standard third-person camera problem and the approach used in 3DCharacterCam.
Unreal Engine default behavior:

Construct 3DCharacterCam behavior:

One of the toughest challenges in making a good gameplay camera is handling collisions. This plugin is built to solve that problem with a cleaner, more controlled result.
Included
- 3DCharacterCam plugin
- Clean demo project using simple Construct primitives
Not included
- External character models
- External environment assets
Active development
This project will continue to receive updates, improvements, and quality-of-life upgrades.
If you are building an action game, adventure prototype, hybrid top-down / third-person project, or any Construct 3 game that needs a robust gameplay camera, this plugin is made for you.
Get it now and spend less time building camera logic, more time making the game.
Updates
1.0.0.0 — initial release
1.0.0.2
- Improved AimLock system (yaw/pitch adjustment for target tracking)
- Added Hard Lock (target always centered)
- Added Soft Lock (dead zone + smooth camera correction)
- Better handling of vertical angles and camera distance compensation
| Published | 2 days ago |
| Status | Released |
| Category | Assets |
| Author | famstudiogames |
| Made with | Construct |
| Tags | 3D, 3d-camera, addon, behavior, camera, collision-detection, construct-3, raycasting, Third Person, Top-Down |
| AI Disclosure | AI Assisted, Code, Graphics |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

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